Initial Home Assistant commit
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import voluptuous as vol
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from homeassistant.components.media_player import MediaPlayerEntityFeature
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from homeassistant.core import State
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from homeassistant.helpers import config_validation as cv
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from homeassistant.helpers.intent import (
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Intent,
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IntentResponse,
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)
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from homeassistant.const import (
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STATE_PAUSED,
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STATE_PLAYING,
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)
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from smartinspectpython.siauto import SILevel, SIColors
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from ..appmessages import STAppMessages
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from ..intent_loader import IntentLoader
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from ..const import (
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CONF_VALUE,
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DOMAIN,
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INTENT_PLAYER_SET_SHUFFLE_MODE,
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PLATFORM_SPOTIFYPLUS,
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RESPONSE_PLAYER_NOT_PLAYING_MEDIA,
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SERVICE_SPOTIFY_PLAYER_SET_SHUFFLE_MODE,
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SLOT_AREA,
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SLOT_DELAY,
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SLOT_FLOOR,
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SLOT_NAME,
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SLOT_PLAYER_SHUFFLE_MODE,
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SLOT_PREFERRED_AREA_ID,
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SLOT_PREFERRED_FLOOR_ID,
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)
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from .spotifyplusintenthandler import SpotifyPlusIntentHandler
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class SpotifyPlusPlayerSetShuffleMode_Handler(SpotifyPlusIntentHandler):
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"""
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Handles intents for SpotifyPlusPlayerSetShuffleMode.
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"""
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def __init__(self, intentLoader:IntentLoader) -> None:
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"""
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Initializes a new instance of the IntentHandler class.
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"""
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# invoke base class method.
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super().__init__(intentLoader)
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# set intent handler basics.
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self.description = "Set shuffle mode for the specified SpotifyPlus media player."
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self.intent_type = INTENT_PLAYER_SET_SHUFFLE_MODE
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self.platforms = {PLATFORM_SPOTIFYPLUS}
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@property
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def slot_schema(self) -> dict | None:
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"""
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Returns the slot schema for this intent.
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"""
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return {
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# slots that determine which media player entity will be used.
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vol.Optional(SLOT_NAME): cv.string,
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vol.Optional(SLOT_AREA): cv.string,
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vol.Optional(SLOT_FLOOR): cv.string,
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vol.Optional(SLOT_PREFERRED_AREA_ID): cv.string,
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vol.Optional(SLOT_PREFERRED_FLOOR_ID): cv.string,
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# slots for other service arguments.
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vol.Optional(SLOT_DELAY, default=0.50): vol.Any(None, vol.All(vol.Coerce(float), vol.Range(min=0, max=10.0))),
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vol.Optional(SLOT_PLAYER_SHUFFLE_MODE): cv.string,
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}
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async def async_HandleIntent(
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self,
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intentObj: Intent,
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intentResponse: IntentResponse
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) -> IntentResponse:
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"""
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Handles the intent.
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Args:
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intentObj (Intent):
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Intent object.
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intentResponse (IntentResponse)
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Intent response object.
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Returns:
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An IntentResponse object.
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"""
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# invoke base class method to resolve the player entity and its state.
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playerEntityState:State = await super().async_GetMatchingPlayerState(
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intentObj,
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intentResponse,
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desiredFeatures=MediaPlayerEntityFeature.SEEK | MediaPlayerEntityFeature.PLAY_MEDIA,
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desiredStates=[STATE_PLAYING, STATE_PAUSED],
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desiredStateResponseKey=RESPONSE_PLAYER_NOT_PLAYING_MEDIA,
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requiresSpotifyPremium=True,
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)
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# if media player was not resolved, then we are done;
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# note that the base class method above already called `async_set_speech` with a response.
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if playerEntityState is None:
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return intentResponse
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# get optional arguments (if provided).
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delay = intentObj.slots.get(SLOT_DELAY, {}).get(CONF_VALUE, None)
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player_shuffle_mode = intentObj.slots.get(SLOT_PLAYER_SHUFFLE_MODE, {}).get(CONF_VALUE, "on")
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# set service name and build parameters.
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svcName:str = SERVICE_SPOTIFY_PLAYER_SET_SHUFFLE_MODE
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svcData:dict = \
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{
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"entity_id": playerEntityState.entity_id,
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"state": True if player_shuffle_mode == "on" else False,
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"device_id": "", # always use current device for this service call.
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"delay": delay
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}
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# call integration service for this intent.
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self.logsi.LogVerbose(STAppMessages.MSG_SERVICE_EXECUTE % (svcName, playerEntityState.entity_id), colorValue=SIColors.Khaki)
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await intentObj.hass.services.async_call(
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DOMAIN,
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svcName,
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svcData,
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blocking=True,
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context=intentObj.context,
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)
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# return intent response.
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intentResponse.speech_slots = intentObj.slots
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self.logsi.LogObject(SILevel.Verbose, STAppMessages.MSG_INTENT_HANDLER_RESPONSE % (intentObj.intent_type), intentResponse, colorValue=SIColors.Khaki)
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return intentResponse
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