456 files
This commit is contained in:
@@ -86,6 +86,15 @@ approve_chore:
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min: 0
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max: 9999
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mode: box
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rating:
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name: Quality rating
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description: Optional 1-3 star rating of how well the chore was done. When quality ratings are enabled it scales the points by that star's multiplier; leave empty to pay 100%.
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required: false
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selector:
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number:
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min: 1
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max: 3
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mode: slider
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approve_all_chores:
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name: Approve All Chores
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@@ -97,6 +106,15 @@ approve_all_chores:
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required: false
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selector:
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object:
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rating:
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name: Quality rating
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description: Optional 1-3 star rating applied to every chore approved by this call (quality ratings must be enabled).
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required: false
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selector:
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number:
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min: 1
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max: 3
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mode: slider
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reject_chore:
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name: Reject Chore
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@@ -108,6 +126,12 @@ reject_chore:
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required: true
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selector:
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text:
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reason:
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name: Reason
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description: Optional reason shown to the child
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required: false
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selector:
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text:
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apply_mandatory_penalty:
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name: Apply Mandatory Penalty
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@@ -153,6 +177,17 @@ undo_transaction:
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selector:
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text:
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undo_chore:
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name: Undo Chore
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description: Let a child take back their own chore — a pending submission until a parent reviews it, or an automatically approved one within the chore undo window. Off unless the window is set above 0 in TaskMate settings; anything a parent has reviewed needs a parent to undo it.
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fields:
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completion_id:
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name: Completion ID
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description: The ID of the child's chore completion to take back
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required: true
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selector:
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text:
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undo_chore_approval:
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name: Undo Chore Approval
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description: Reverse an accidental chore approval — removes the awarded points and returns the completion to pending so it can be approved again.
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@@ -217,6 +252,26 @@ gift_points:
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max: 10000
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mode: box
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adjust_streak_freezes:
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name: Adjust Streak Freezes
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description: Give a child streak-freeze tokens (positive amount) or take some away (negative). A grant never goes past the streak_freeze_max cap.
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fields:
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child_id:
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name: Child ID
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description: The ID of the child whose tokens change
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required: true
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selector:
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text:
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amount:
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name: Amount
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description: Tokens to add (positive) or remove (negative)
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required: true
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selector:
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number:
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min: -10
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max: 10
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mode: box
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request_swap:
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name: Request Chore Swap
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description: A child requests to take over today's rotation assignment of a chore (pending parent approval).
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@@ -364,6 +419,12 @@ reject_reward:
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required: true
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selector:
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text:
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reason:
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name: Reason
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description: Optional reason shown to the child
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required: false
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selector:
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text:
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preview_sound:
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name: Preview Sound
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@@ -726,6 +787,41 @@ add_chore:
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min: 0
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max: 10000
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mode: box
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team_size:
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name: Team size
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description: >-
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Make this a teamwork chore that only counts once this many different children have joined
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it. Each child's Done tap joins; when the team is full it submits for all of them. 0 = a
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normal chore.
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required: false
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default: 0
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selector:
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number:
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min: 0
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max: 10
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mode: box
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team_points_mode:
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name: Team points
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description: >-
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How a teamwork chore pays out — "each" gives every participant the full points, "split"
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divides them evenly (rounded down).
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required: false
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default: each
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selector:
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select:
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options:
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- each
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- split
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team_bonus:
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name: Team bonus
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description: Extra points each participant earns when a teamwork chore is completed.
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required: false
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default: 0
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selector:
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number:
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min: 0
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max: 10000
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mode: box
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read_aloud:
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name: Read Chores Aloud
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@@ -887,6 +983,252 @@ start_timed_task:
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selector:
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text:
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leave_team_chore:
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name: Leave Teamwork Chore
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description: Take a child back out of a teamwork chore they joined today, before the team is complete
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fields:
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chore_id:
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name: Chore ID
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description: The ID of the teamwork chore
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required: true
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selector:
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text:
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child_id:
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name: Child ID
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description: The ID of the child leaving the team
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required: true
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selector:
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text:
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complete_next_chore:
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name: Complete Next Chore
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description: >-
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Complete the child's next outstanding chore, in the order the child card shows them. Chores that need a photo, a note, a timer or a team are skipped. Made for watch buttons and shortcuts; normal approval rules apply.
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fields:
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child_id:
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name: Child ID
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description: The ID of the child whose next chore to complete
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required: true
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selector:
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text:
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post_bounty:
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name: Post Bounty
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description: >-
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Post a one-off job to the bounty board for a fixed number of points. Any eligible child can claim it; finishing it goes through the normal approval queue.
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fields:
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title:
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name: Title
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description: "What the job is, e.g. \"Wash the car\""
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required: true
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selector:
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text:
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points:
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name: Points
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description: "Fixed points paid when a parent approves the finished job"
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required: true
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selector:
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number:
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min: 1
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max: 100000
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mode: box
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description:
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name: Description
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description: "Optional extra detail for the children"
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required: false
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selector:
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text:
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multiline: true
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icon:
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name: Icon
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description: "MDI icon shown on the board"
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required: false
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selector:
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icon:
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expires_at:
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name: Expires at
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description: "Optional date and time the bounty leaves the board if nobody has claimed it. Leave empty for no expiry."
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required: false
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selector:
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datetime:
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eligible_child_ids:
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name: Eligible children
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description: "IDs of the children who may claim it. Empty = every child."
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required: false
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selector:
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object:
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claim_hours:
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name: Claim lock (hours)
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description: "How long a claim lasts before the bounty goes back on the board"
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required: false
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default: 2
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selector:
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number:
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min: 1
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max: 48
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unit_of_measurement: h
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mode: box
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require_photo:
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name: Require photo
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description: "The child must attach a photo when marking it done"
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required: false
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default: false
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selector:
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boolean:
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notify_children:
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name: Notify children
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description: "Send the \"New bounty\" notification to the eligible children"
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required: false
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default: true
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selector:
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boolean:
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update_bounty:
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name: Update Bounty
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description: >-
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Edit a bounty. Once it has been claimed, only its points and expiry can change.
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fields:
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bounty_id:
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name: Bounty ID
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description: "The ID of the bounty to edit"
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required: true
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selector:
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text:
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title:
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name: Title
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description: "What the job is, e.g. \"Wash the car\""
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required: false
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selector:
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text:
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points:
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name: Points
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description: "Fixed points paid when a parent approves the finished job"
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required: false
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selector:
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number:
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min: 1
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max: 100000
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mode: box
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description:
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name: Description
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description: "Optional extra detail for the children"
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required: false
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selector:
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text:
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multiline: true
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icon:
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name: Icon
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description: "MDI icon shown on the board"
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required: false
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selector:
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icon:
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expires_at:
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name: Expires at
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description: "Optional date and time the bounty leaves the board if nobody has claimed it. Leave empty for no expiry."
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required: false
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selector:
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datetime:
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eligible_child_ids:
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name: Eligible children
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description: "IDs of the children who may claim it. Empty = every child."
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required: false
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selector:
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object:
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claim_hours:
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name: Claim lock (hours)
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description: "How long a claim lasts before the bounty goes back on the board"
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required: false
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selector:
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number:
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min: 1
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max: 48
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unit_of_measurement: h
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mode: box
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require_photo:
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name: Require photo
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description: "The child must attach a photo when marking it done"
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required: false
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selector:
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boolean:
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notify_children:
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name: Notify children
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description: "Send the \"New bounty\" notification to the eligible children"
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required: false
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selector:
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boolean:
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remove_bounty:
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name: Remove Bounty
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description: >-
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Take a bounty off the board. Not allowed while a finished job waits for approval.
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fields:
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bounty_id:
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name: Bounty ID
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description: "The ID of the bounty to remove"
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required: true
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selector:
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text:
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claim_bounty:
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name: Claim Bounty
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description: >-
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Claim a bounty for a child, locking it to them for its claim period. A child can hold one claim at a time.
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fields:
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bounty_id:
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name: Bounty ID
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description: "The ID of the bounty to claim"
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required: true
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selector:
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text:
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child_id:
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name: Child ID
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description: "The ID of the child claiming it"
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required: true
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selector:
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text:
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give_back_bounty:
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name: Give Back Bounty
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description: >-
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Hand a claimed bounty back to the board so another child can take it
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fields:
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bounty_id:
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name: Bounty ID
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description: "The ID of the claimed bounty"
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required: true
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selector:
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text:
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child_id:
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name: Child ID
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description: "The ID of the child who claimed it"
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required: true
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selector:
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text:
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complete_bounty:
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name: Complete Bounty
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description: >-
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Mark a claimed bounty as done. It goes to the approval queue like a chore.
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fields:
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bounty_id:
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name: Bounty ID
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description: "The ID of the claimed bounty"
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required: true
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selector:
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text:
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child_id:
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name: Child ID
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description: "The ID of the child who claimed it"
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required: true
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selector:
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text:
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photo_url:
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name: Photo URL
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description: "Photo of the finished job (required when the bounty asks for one)"
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required: false
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selector:
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text:
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pause_timed_task:
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name: Pause Timed Task
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description: Pause a running timed task timer
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@@ -1075,3 +1417,325 @@ revoke_badge:
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rebuild_badges:
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name: Rebuild Badges
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description: Re-evaluate all badges across all children silently (no notifications, no point bonuses).
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# Wishlist (#932)
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add_wish:
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name: Add Wish
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description: A child adds something they want to save for. It waits for a parent to approve it.
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fields:
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child_id:
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name: Child ID
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description: The ID of the child making the wish
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required: true
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selector:
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text:
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name:
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name: Name
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description: What the child wants
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required: true
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selector:
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text:
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target:
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name: Target
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description: Suggested number of points it costs. The parent can change it when approving.
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required: true
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selector:
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number:
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min: 1
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max: 100000
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mode: box
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link:
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name: Link
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description: Optional web address (http or https) for the thing
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required: false
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selector:
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text:
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type: url
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photo_url:
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name: Picture
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description: Optional picture just uploaded through the TaskMate photo endpoint
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required: false
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selector:
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text:
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withdraw_wish:
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name: Withdraw Wish
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description: A child takes back a wish that is still waiting for approval, or clears one that was declined.
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fields:
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wish_id:
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name: Wish ID
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description: The ID of the wish
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required: true
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selector:
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text:
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child_id:
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name: Child ID
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description: The ID of the child whose wish it is
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required: true
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selector:
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text:
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move_points_to_wish:
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name: Move Points to Wish
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description: Move points from a child's spendable balance into one of their approved wishes.
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fields:
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wish_id:
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name: Wish ID
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description: The ID of the wish
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required: true
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selector:
|
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text:
|
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child_id:
|
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name: Child ID
|
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description: The ID of the child whose wish it is
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required: true
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selector:
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text:
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points:
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name: Points
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description: How many points to move (capped at the balance and at what the wish still needs)
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required: true
|
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selector:
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number:
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min: 1
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max: 100000
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mode: box
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take_points_from_wish:
|
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name: Take Points from Wish
|
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description: Give some of a child's own saved points back from a wish. Pledged points never come out.
|
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fields:
|
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wish_id:
|
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name: Wish ID
|
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description: The ID of the wish
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required: true
|
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selector:
|
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text:
|
||||
child_id:
|
||||
name: Child ID
|
||||
description: The ID of the child whose wish it is
|
||||
required: true
|
||||
selector:
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||||
text:
|
||||
points:
|
||||
name: Points
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||||
description: How many saved points to take back (capped at what the child saved)
|
||||
required: true
|
||||
selector:
|
||||
number:
|
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min: 1
|
||||
max: 100000
|
||||
mode: box
|
||||
|
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request_wish_redeem:
|
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name: Ask to Redeem Wish
|
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description: A fully funded wish becomes a reward claim waiting for the parent's approval.
|
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fields:
|
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wish_id:
|
||||
name: Wish ID
|
||||
description: The ID of the wish
|
||||
required: true
|
||||
selector:
|
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text:
|
||||
child_id:
|
||||
name: Child ID
|
||||
description: The ID of the child whose wish it is
|
||||
required: true
|
||||
selector:
|
||||
text:
|
||||
|
||||
approve_wish:
|
||||
name: Approve Wish
|
||||
description: Turn a waiting wish into a savings goal, optionally at a different target.
|
||||
fields:
|
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wish_id:
|
||||
name: Wish ID
|
||||
description: The ID of the wish
|
||||
required: true
|
||||
selector:
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text:
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target:
|
||||
name: Target
|
||||
description: Points the wish costs. Leave empty to keep the child's suggestion.
|
||||
required: false
|
||||
selector:
|
||||
number:
|
||||
min: 1
|
||||
max: 100000
|
||||
mode: box
|
||||
|
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decline_wish:
|
||||
name: Decline Wish
|
||||
description: Say no to a wish. Saved points go back to the child and pledges are voided.
|
||||
fields:
|
||||
wish_id:
|
||||
name: Wish ID
|
||||
description: The ID of the wish
|
||||
required: true
|
||||
selector:
|
||||
text:
|
||||
reason:
|
||||
name: Reason
|
||||
description: Optional reason shown to the child
|
||||
required: false
|
||||
selector:
|
||||
text:
|
||||
multiline: true
|
||||
|
||||
pledge_to_wish:
|
||||
name: Pledge to Wish
|
||||
description: Record points a relative chips in towards a child's wish. They never touch any balance.
|
||||
fields:
|
||||
wish_id:
|
||||
name: Wish ID
|
||||
description: The ID of the wish
|
||||
required: true
|
||||
selector:
|
||||
text:
|
||||
name:
|
||||
name: From
|
||||
description: Who the pledge is from, e.g. Grandma
|
||||
required: true
|
||||
selector:
|
||||
text:
|
||||
points:
|
||||
name: Points
|
||||
description: How many points to pledge (capped at what the wish still needs)
|
||||
required: true
|
||||
selector:
|
||||
number:
|
||||
min: 1
|
||||
max: 100000
|
||||
mode: box
|
||||
message:
|
||||
name: Message
|
||||
description: Optional message for the child
|
||||
required: false
|
||||
selector:
|
||||
text:
|
||||
|
||||
remove_wish_pledge:
|
||||
name: Remove Wish Pledge
|
||||
description: Undo a pledge. Allowed until the wish is redeemed.
|
||||
fields:
|
||||
wish_id:
|
||||
name: Wish ID
|
||||
description: The ID of the wish
|
||||
required: true
|
||||
selector:
|
||||
text:
|
||||
pledge_id:
|
||||
name: Pledge ID
|
||||
description: The ID of the pledge to remove
|
||||
required: true
|
||||
selector:
|
||||
text:
|
||||
|
||||
remove_wish:
|
||||
name: Remove Wish
|
||||
description: Delete a wish. Saved points go back to the child and pledges are voided.
|
||||
fields:
|
||||
wish_id:
|
||||
name: Wish ID
|
||||
description: The ID of the wish
|
||||
required: true
|
||||
selector:
|
||||
text:
|
||||
|
||||
start_inspection:
|
||||
name: Start Inspection
|
||||
description: >-
|
||||
Flag a chore approved in the last 24 hours for a surprise inspection. Pass or fail it before the window closes; an undecided inspection closes quietly.
|
||||
fields:
|
||||
completion_id:
|
||||
name: Completion ID
|
||||
description: The ID of the approved chore completion to inspect
|
||||
required: true
|
||||
selector:
|
||||
text:
|
||||
bonus:
|
||||
name: Bonus
|
||||
description: Points paid if it passes. Defaults to the Settings value.
|
||||
required: false
|
||||
selector:
|
||||
number:
|
||||
min: 0
|
||||
max: 10000
|
||||
mode: box
|
||||
window:
|
||||
name: Window
|
||||
description: "How long you have to check it: 1h, 2h, 4h or bed (until bedtime). Defaults to the Settings value."
|
||||
required: false
|
||||
selector:
|
||||
select:
|
||||
options:
|
||||
- "1h"
|
||||
- "2h"
|
||||
- "4h"
|
||||
- "bed"
|
||||
tell_child:
|
||||
name: Tell the child
|
||||
description: Show "Inspection coming" on the child's card now. Turn off for a secret check.
|
||||
required: false
|
||||
selector:
|
||||
boolean:
|
||||
|
||||
pass_inspection:
|
||||
name: Pass Inspection
|
||||
description: The inspected chore passed. Pays the bonus as a normal points entry and celebrates on the child's card.
|
||||
fields:
|
||||
inspection_id:
|
||||
name: Inspection ID
|
||||
description: The ID of the open inspection
|
||||
required: true
|
||||
selector:
|
||||
text:
|
||||
bonus:
|
||||
name: Bonus
|
||||
description: Points to pay. Defaults to the bonus set when the inspection started.
|
||||
required: false
|
||||
selector:
|
||||
number:
|
||||
min: 0
|
||||
max: 10000
|
||||
mode: box
|
||||
note:
|
||||
name: Note
|
||||
description: Optional note shown to the child
|
||||
required: false
|
||||
selector:
|
||||
text:
|
||||
|
||||
fail_inspection:
|
||||
name: Fail Inspection
|
||||
description: The inspected chore didn't pass. No points are taken. It can be sent back to redo; the redo earns nothing extra.
|
||||
fields:
|
||||
inspection_id:
|
||||
name: Inspection ID
|
||||
description: The ID of the open inspection
|
||||
required: true
|
||||
selector:
|
||||
text:
|
||||
redo:
|
||||
name: Send back to redo
|
||||
description: Put the chore back on the child's list as not done for today. Defaults to the Settings value.
|
||||
required: false
|
||||
selector:
|
||||
boolean:
|
||||
note:
|
||||
name: Note
|
||||
description: Optional note shown to the child (what needs fixing)
|
||||
required: false
|
||||
selector:
|
||||
text:
|
||||
|
||||
cancel_inspection:
|
||||
name: Cancel Inspection
|
||||
description: Call off an open inspection, as if it never started.
|
||||
fields:
|
||||
inspection_id:
|
||||
name: Inspection ID
|
||||
description: The ID of the open inspection
|
||||
required: true
|
||||
selector:
|
||||
text:
|
||||
|
||||
Reference in New Issue
Block a user