Initil after Upgrade

This commit is contained in:
2026-06-15 10:53:52 -04:00
parent 2fe9bf0dd6
commit 887feaa50a
143 changed files with 2288 additions and 881 deletions
@@ -46,7 +46,7 @@ DEFAULT_MODE = CompositeMode.STOP_AT_FIRST
def make_entity_id_optional(schema: vol.Schema) -> vol.Schema:
"""Make entity_id optional in schema."""
schema = schema.schema
schema[vol.Optional(CONF_ENTITY_ID)] = schema.pop(vol.Required(CONF_ENTITY_ID)) # type: ignore
schema[vol.Optional(CONF_ENTITY_ID)] = schema.pop(vol.Required(CONF_ENTITY_ID)) # type: ignore[index, attr-defined]
return vol.Schema(schema)
@@ -55,17 +55,17 @@ def get_numeric_state_schema() -> vol.Schema:
return make_entity_id_optional(cv.NUMERIC_STATE_CONDITION_SCHEMA.validators[0])
def get_state_condition_attribute_schema(value: Any) -> dict[str, Any]: # noqa: ANN401
def get_state_condition_attribute_schema(value: object) -> dict[str, Any]:
"""Return the state attribute condition schema. We need to modify it to make entity_id optional."""
return make_entity_id_optional(cv.STATE_CONDITION_ATTRIBUTE_SCHEMA)(value) # type: ignore
return make_entity_id_optional(cv.STATE_CONDITION_ATTRIBUTE_SCHEMA)(value) # type: ignore[no-any-return]
def get_state_condition_state_schema(value: Any) -> dict[str, Any]: # noqa: ANN401
def get_state_condition_state_schema(value: object) -> dict[str, Any]:
"""Return the state condition schema. We need to modify it to make entity_id optional."""
return make_entity_id_optional(cv.STATE_CONDITION_STATE_SCHEMA)(value) # type: ignore
return make_entity_id_optional(cv.STATE_CONDITION_STATE_SCHEMA)(value) # type: ignore[no-any-return]
def get_state_schema(value: Any) -> dict[str, Any]: # noqa: ANN401
def get_state_schema(value: object) -> dict[str, Any]:
"""Validate a state condition."""
if not isinstance(value, dict):
raise vol.Invalid("Expected a dictionary") # pragma: no cover
@@ -158,7 +158,9 @@ class CompositeStrategy(PowerCalculationStrategyInterface):
if isinstance(strategy, PlaybookStrategy):
await self.activate_playbook(strategy)
if (entity_state.state == STATE_OFF and strategy.can_calculate_standby()) or entity_state.state != STATE_OFF:
if (
entity_state.state == STATE_OFF and strategy.can_calculate_standby()
) or entity_state.state != STATE_OFF:
value = await strategy.calculate(entity_state)
if value is not None:
if self.mode == CompositeMode.STOP_AT_FIRST:
@@ -186,8 +188,7 @@ class CompositeStrategy(PowerCalculationStrategyInterface):
and manipulate the state
"""
for sub_strategy in self.strategies:
if hasattr(sub_strategy.strategy, "set_update_callback"):
sub_strategy.strategy.set_update_callback(update_callback)
sub_strategy.strategy.set_update_callback(update_callback)
async def validate_config(self) -> None:
"""Validate correct setup of the strategy."""
@@ -204,7 +205,9 @@ class CompositeStrategy(PowerCalculationStrategyInterface):
track_templates,
)
track_entities = [entity for sub_strategy in self.strategies for entity in sub_strategy.strategy.get_entities_to_track()]
track_entities = [
entity for sub_strategy in self.strategies for entity in sub_strategy.strategy.get_entities_to_track()
]
return track_templates + track_entities
def can_calculate_standby(self) -> bool: