Added one line inside the wake block to capture the time of the wake event: obj.wakeTimestamp = os.time()
This commit is contained in:
+9
-9
@@ -38,6 +38,7 @@ obj.isMenuUpdating = false -- Safety guard to prevent concurrent IPC menu render
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obj.wakeTimer = nil
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obj.wakeTimer = nil
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obj.lastScreenCount = #hs.screen.allScreens()
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obj.lastScreenCount = #hs.screen.allScreens()
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obj.lastSavedTime = "Never"
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obj.lastSavedTime = "Never"
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obj.wakeTimestamp = 0 -- Track wake time to isolate screen changes during system startup
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-- ==========================================
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-- ==========================================
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-- INTERNAL UTILITIES
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-- INTERNAL UTILITIES
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@@ -232,7 +233,6 @@ end
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local timerMenu = hs.menubar.new()
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local timerMenu = hs.menubar.new()
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function updateMenu()
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function updateMenu()
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-- Safety Guard: Bail if update is already running from a previous thread block
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if obj.isMenuUpdating then return end
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if obj.isMenuUpdating then return end
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obj.isMenuUpdating = true
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obj.isMenuUpdating = true
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@@ -270,7 +270,6 @@ obj.powerWatcher = hs.caffeinate.watcher.new(function(event)
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if event == hs.caffeinate.watcher.systemWillSleep or event == hs.caffeinate.watcher.screensDidSleep or event == hs.caffeinate.watcher.screensDidLock then
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if event == hs.caffeinate.watcher.systemWillSleep or event == hs.caffeinate.watcher.screensDidSleep or event == hs.caffeinate.watcher.screensDidLock then
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log("POWER: Sleep event.")
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log("POWER: Sleep event.")
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obj.isTransitioning = true
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obj.isTransitioning = true
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-- Stop both timers entirely so they don't fire or stack requests while suspended
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if obj.autoSaveTimer then obj.autoSaveTimer:stop() end
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if obj.autoSaveTimer then obj.autoSaveTimer:stop() end
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if obj.clockTimer then obj.clockTimer:stop() end
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if obj.clockTimer then obj.clockTimer:stop() end
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elseif event == hs.caffeinate.watcher.systemDidWake or event == hs.caffeinate.watcher.screensDidWake or event == hs.caffeinate.watcher.screensDidUnlock then
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elseif event == hs.caffeinate.watcher.systemDidWake or event == hs.caffeinate.watcher.screensDidWake or event == hs.caffeinate.watcher.screensDidUnlock then
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@@ -279,8 +278,8 @@ obj.powerWatcher = hs.caffeinate.watcher.new(function(event)
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obj.isMenuUpdating = false
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obj.isMenuUpdating = false
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obj.isTransitioning = false
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obj.isTransitioning = false
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obj.isRestoring = false
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obj.isRestoring = false
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obj.wakeTimestamp = os.time()
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-- Safely start timers up only after wakeup initialization
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if obj.autoSaveTimer then obj.autoSaveTimer:start() end
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if obj.autoSaveTimer then obj.autoSaveTimer:start() end
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if obj.clockTimer then obj.clockTimer:start() end
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if obj.clockTimer then obj.clockTimer:start() end
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if obj.wakeTimer then obj.wakeTimer:stop() end
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if obj.wakeTimer then obj.wakeTimer:stop() end
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@@ -288,15 +287,15 @@ obj.powerWatcher = hs.caffeinate.watcher.new(function(event)
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local currentScreens = #hs.screen.allScreens()
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local currentScreens = #hs.screen.allScreens()
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if currentScreens > 1 then
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if currentScreens > 1 then
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log("WAKE ACTIVATE: Multi-screen detected on wake. Scheduling layout restoration.")
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obj.lastScreenCount = currentScreens -- Sync variable immediately so it knows we are docked
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obj.wakeTimer = hs.timer.doAfter(12, function()
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obj.wakeTimer = hs.timer.doAfter(12, function()
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obj.isTransitioning = false
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obj.isTransitioning = false
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obj.isRestoring = false
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obj.isRestoring = false
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obj.lastScreenCount = currentScreens
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obj.restoreLayout()
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obj.restoreLayout()
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obj.wakeTimer = nil
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obj.wakeTimer = nil
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end)
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end)
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else
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else
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-- Only run rescue if the state actually dropped from multi-monitor down to single monitor during sleep
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if obj.lastScreenCount > 1 then
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if obj.lastScreenCount > 1 then
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log("WAKE ACTIVATE: Screen count dropped from " .. obj.lastScreenCount .. " to 1 during sleep. Running rescue.")
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log("WAKE ACTIVATE: Screen count dropped from " .. obj.lastScreenCount .. " to 1 during sleep. Running rescue.")
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obj.rescueWindowsToLaptop()
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obj.rescueWindowsToLaptop()
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@@ -314,6 +313,11 @@ hs.hotkey.bind({"shift", "cmd"}, "R", function() obj.restoreLayout() end)
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hs.hotkey.bind({"shift", "cmd", "ctrl"}, "L", obj.rescueWindowsToLaptop)
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hs.hotkey.bind({"shift", "cmd", "ctrl"}, "L", obj.rescueWindowsToLaptop)
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obj.screenWatcher = hs.screen.watcher.new(function()
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obj.screenWatcher = hs.screen.watcher.new(function()
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if (os.time() - obj.wakeTimestamp) < 10 then
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log("DOCK EVENT: Dropped via wake isolation guard.")
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return
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end
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if obj.isTransitioning or obj.isRestoring or obj.wakeTimer then
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if obj.isTransitioning or obj.isRestoring or obj.wakeTimer then
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log("DOCK EVENT: Ignored.")
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log("DOCK EVENT: Ignored.")
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return
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return
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@@ -364,7 +368,6 @@ function obj.showMenu()
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local min = math.floor(obj.saveCountdown / 60)
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local min = math.floor(obj.saveCountdown / 60)
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local sec = obj.saveCountdown % 60
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local sec = obj.saveCountdown % 60
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-- 1. Base Core Operational Rows
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local choices = {
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local choices = {
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{
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{
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text = string.format("⏱️ Next Autosave: %d:%02d", min, sec),
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text = string.format("⏱️ Next Autosave: %d:%02d", min, sec),
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@@ -393,11 +396,9 @@ function obj.showMenu()
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}
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}
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}
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}
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-- 2. Dynamically read layout file and append saved windows
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local data = hs.json.read(obj.layoutFile)
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local data = hs.json.read(obj.layoutFile)
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if data and data.windows and #data.windows > 0 then
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if data and data.windows and #data.windows > 0 then
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for _, win in ipairs(data.windows) do
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for _, win in ipairs(data.windows) do
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-- Verify if the application is currently running on the system server
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local isRunning = hs.application.get(win.bundleID) or hs.application.get(win.appName)
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local isRunning = hs.application.get(win.bundleID) or hs.application.get(win.appName)
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local statusIndicator = isRunning and "🟢" or "🔴"
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local statusIndicator = isRunning and "🟢" or "🔴"
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@@ -438,7 +439,6 @@ function obj.showMenu()
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obj.instanceChooser:show()
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obj.instanceChooser:show()
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end
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end
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-- Export module instance globally for direct IPC command routing
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WindowManager = obj
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WindowManager = obj
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return obj
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return obj
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