Files
hammerspoon/WindowManager copy.lua
2026-05-14 18:59:23 -04:00

202 lines
7.8 KiB
Lua

local obj = {}
local json = require("hs.json")
local styledtext = require("hs.styledtext")
-- ==========================================
-- CONFIGURATION
-- ==========================================
obj.layoutFile = os.getenv("HOME") .. "/.hammerspoon/saved_layout.json"
obj.saveInterval = 300
obj.isRescued = false
obj.isTransitioning = false
obj.lastScreenCount = #hs.screen.allScreens()
obj.lastSavedTime = "Never"
local stubbornAppsList = {
["Gemini"] = true, ["AFFiNE"] = true, ["Terminal"] = true,
["System Settings"] = true, ["Hammerspoon"] = true
}
local ignoreListItems = {
["TheBoringNotch"] = true, ["Control Center"] = true, ["Notification Center"] = true,
["Dock"] = true, ["BetterDisplay"] = true, ["Stats"] = true, ["DockDoor"] = true
}
-- ==========================================
-- INTERNAL UTILITIES
-- ==========================================
local function wrapText(text, limit)
local lines = {}
local currentLine = ""
for word in text:gmatch("%S+") do
if #currentLine + #word >= limit then
table.insert(lines, currentLine)
currentLine = " " .. word
else
currentLine = currentLine == "" and "" .. word or currentLine .. " " .. word
end
end
table.insert(lines, currentLine)
return lines
end
-- ==========================================
-- CORE LOGIC
-- ==========================================
function obj.saveLayout(silent)
if hs.caffeinate.get("displayIdle") or obj.isTransitioning or #hs.screen.allScreens() ~= obj.lastScreenCount then
return
end
local screens = hs.screen.allScreens()
local layout = {
saveTime = os.date("%H:%M:%S"),
screenCount = #screens,
windows = {}
}
for _, win in ipairs(hs.window.allWindows()) do
local app = win:application()
local screen = win:screen()
if app and screen and win:isVisible() and win:frame().w > 0 then
local appName = app:name() or ""
if not (ignoreListItems[appName] or appName:find("TheBoringNotch")) then
table.insert(layout.windows, {
appName = appName,
bundleID = app:bundleID(),
winTitle = win:title(),
screenName = screen:name(),
x = math.floor(win:frame().x),
y = math.floor(win:frame().y),
w = math.floor(win:frame().w),
h = math.floor(win:frame().h)
})
end
end
end
hs.json.write(layout, obj.layoutFile, true, true)
obj.lastSavedTime = layout.saveTime
if not silent then hs.alert.show("Layout Saved", 1.5) end
end
function obj.restoreLayout()
local data = hs.json.read(obj.layoutFile)
if not data then return end
obj.isRescued = false
local appWindowTracker = {}
for _, winData in ipairs(data.windows or {}) do
local app = hs.application.get(winData.bundleID) or hs.application.get(winData.appName)
if app then
local appName = app:name()
appWindowTracker[appName] = appWindowTracker[appName] or 1
local validWins = {}
for _, w in ipairs(app:allWindows()) do if w:isVisible() then table.insert(validWins, w) end end
local win = validWins[appWindowTracker[appName]]
if win then
if win:isMinimized() then win:unminimize() end
local x, y, w, h = winData.x, winData.y, winData.w, winData.h
local isStubborn = stubbornAppsList[appName] or (app:path() or ""):find("Electron")
local function moveAction()
if isStubborn then
local winTarget = (appName == "Gemini") and "window 1" or string.format('first window whose name is "%s"', win:title():gsub('"', '\\"'))
local script = string.format([[
tell application "System Events" to tell (first process whose unix id is %d)
try
set targetWin to %s
set position of targetWin to {%d, %d}
set size of targetWin to {%d, %d}
end try
end tell
]], app:pid(), winTarget, x, y, w, h)
hs.applescript.applescript(script)
else
win:setFrame({x=x, y=y, w=w, h=h}, 0)
end
end
moveAction()
hs.timer.doAfter(0.5, moveAction)
hs.timer.doAfter(1.5, moveAction)
appWindowTracker[appName] = appWindowTracker[appName] + 1
end
end
end
hs.alert.show("Layout Restored", 1.5)
end
function obj.rescueWindowsToLaptop()
local primary = hs.screen.primaryScreen()
for _, win in ipairs(hs.window.allWindows()) do
if win:isVisible() then win:moveToScreen(primary, false, true) end
end
obj.isRescued = true
hs.alert.show("Rescued to Laptop", 1.5)
end
-- ==========================================
-- MENUBAR & TIMERS
-- ==========================================
local saveCountdown = obj.saveInterval
local timerMenu = hs.menubar.new()
function updateMenu()
if timerMenu then
local screens = hs.screen.allScreens()
local minutes, seconds = math.floor(saveCountdown / 60), saveCountdown % 60
timerMenu:setTitle(string.format("💠 %d:%02d", minutes, seconds))
local data = hs.json.read(obj.layoutFile)
local menuTable = {
{ title = "📅 Last Saved: " .. (obj.lastSavedTime or "Never"), disabled = true },
{ title = ((#screens > 1) and "🖥️ Docked" or "💻 Laptop") .. " (" .. #screens .. " Screens)", disabled = true },
{ title = "-" },
{ title = "📸 Save Layout (⇧⌘W)", fn = function() obj.saveLayout(false); saveCountdown = obj.saveInterval end },
{ title = "🔄 Restore Layout (⇧⌘R)", fn = obj.restoreLayout },
{ title = "🚀 Rescue Windows (Bring to Laptop) (⇧⌘⌃L)", fn = obj.rescueWindowsToLaptop },
{ title = "-" },
{ title = "📦 Saved Apps:", disabled = true }
}
if data and data.windows then
local seen, names = {}, {}
for _, w in ipairs(data.windows) do if not seen[w.appName] then table.insert(names, w.appName .. ", "); seen[w.appName] = true end end
for _, line in ipairs(wrapText(table.concat(names):gsub(", $", ""), 45)) do table.insert(menuTable, { title = line, disabled = true }) end
end
timerMenu:setMenu(menuTable)
end
end
-- ==========================================
-- WATCHERS & HOTKEYS
-- ==========================================
hs.hotkey.bind({"shift", "cmd"}, "W", function() obj.saveLayout(false); saveCountdown = obj.saveInterval end)
hs.hotkey.bind({"shift", "cmd"}, "R", obj.restoreLayout)
hs.hotkey.bind({"shift", "cmd", "ctrl"}, "L", obj.rescueWindowsToLaptop)
obj.screenWatcher = hs.screen.watcher.new(function()
obj.isTransitioning = true
hs.timer.doAfter(30, function()
obj.lastScreenCount = #hs.screen.allScreens()
obj.isTransitioning = false
if obj.lastScreenCount > 1 then obj.restoreLayout() else obj.rescueWindowsToLaptop() end
updateMenu()
end)
end):start()
obj.autoSaveTimer = hs.timer.doEvery(obj.saveInterval, function() obj.saveLayout(true); saveCountdown = obj.saveInterval end)
obj.clockTimer = hs.timer.doEvery(1, function()
saveCountdown = saveCountdown - 1
if saveCountdown < 0 then saveCountdown = obj.saveInterval end
updateMenu()
end)
updateMenu()
return obj