303 lines
12 KiB
Lua
303 lines
12 KiB
Lua
-- LayoutSelector.lua
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local selector = {}
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local json = require("hs.json")
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local styledtext = require("hs.styledtext")
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-- ==========================================
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-- CONFIGURATION & CENTRAL CONFIG LOADING
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-- ==========================================
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selector.storageDir = os.getenv("HOME") .. "/.hammerspoon/layouts/"
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local configFile = os.getenv("HOME") .. "/.hammerspoon/config.json"
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selector.layoutHotkeys = {}
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selector.staticHotkeys = {}
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if not hs.fs.attributes(selector.storageDir) then hs.fs.mkdir(selector.storageDir) end
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local stubbornAppsList = {
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["Gemini"] = true, ["AFFiNE"] = true, ["Terminal"] = true,
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["System Settings"] = true, ["Hammerspoon"] = true
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}
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local ignoreListItems = {
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["TheBoringNotch"] = true, ["Control Center"] = true, ["Notification Center"] = true,
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["Dock"] = true, ["BetterDisplay"] = true, ["Stats"] = true, ["DockDoor"] = true,
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["Bartender 6"] = true, ["Bartender"] = true, ["Arq"] = true, ["Arq Agent"] = true, ["TypeWhisper"] = true,
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["com.typewhisper.mac"] = true
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}
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-- Load Central Config if available
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local cfgData = hs.json.read(configFile)
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if cfgData then
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if cfgData.stubbornAppsList then stubbornAppsList = cfgData.stubbornAppsList end
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if cfgData.ignoreListItems then ignoreListItems = cfgData.ignoreListItems end
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end
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-- ==========================================
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-- INTERNAL UTILITIES
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-- ==========================================
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local function wrapText(text, limit)
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local lines = {}
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local currentLine = ""
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for word in text:gmatch("%S+") do
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if #currentLine + #word >= limit then
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table.insert(lines, currentLine)
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currentLine = " " .. word
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else
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currentLine = currentLine == "" and " ↳ " .. word or currentLine .. " " .. word
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end
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end
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table.insert(lines, currentLine)
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return lines
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end
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local function getLayoutFiles()
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local files = {}
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local iter, dir_obj = hs.fs.dir(selector.storageDir)
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if iter then for f in iter, dir_obj do if f:find("%.json$") then table.insert(files, f) end end end
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table.sort(files)
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return files
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end
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-- ==========================================
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-- CORE LOGIC
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-- ==========================================
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local function captureCurrentLayout()
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local screens = hs.screen.allScreens()
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local layout = {
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saveTime = os.date("%Y-%m-%d %H:%M:%S"),
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screenCount = #screens,
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mode = (#screens > 1) and "Docked" or "Laptop",
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windows = {}
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}
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for _, win in ipairs(hs.window.allWindows()) do
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local app = win:application()
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if app and win:isVisible() and win:frame().w > 0 then
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local appName = app:name() or ""
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local bundleID = app:bundleID() or ""
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-- Hybrid check for Capture
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if not ignoreListItems[appName] and not ignoreListItems[bundleID] then
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table.insert(layout.windows, {
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appName = appName, bundleID = bundleID, winTitle = win:title(),
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x = math.floor(win:frame().x), y = math.floor(win:frame().y),
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w = math.floor(win:frame().w), h = math.floor(win:frame().h)
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})
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end
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end
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end
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return layout
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end
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local function executeRestore(filePath, layoutName)
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local data = hs.json.read(filePath)
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if not data or not data.windows then return end
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local launchedAny = false
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for _, winData in ipairs(data.windows) do
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local app = hs.application.get(winData.bundleID) or hs.application.get(winData.appName)
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if not app then
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hs.application.launchOrFocusByBundleID(winData.bundleID)
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launchedAny = true
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end
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end
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local function moveWindows()
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local savedByApp = {}
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for _, winData in ipairs(data.windows) do
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-- Hybrid check for Restore processing
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if not ignoreListItems[winData.appName] and not ignoreListItems[winData.bundleID] then
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savedByApp[winData.appName] = savedByApp[winData.appName] or {}
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table.insert(savedByApp[winData.appName], winData)
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end
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end
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for appName, entries in pairs(savedByApp) do
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table.sort(entries, function(a, b)
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if a.y == b.y then return a.x < b.x end
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return a.y < b.y
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end)
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end
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for appName, savedEntries in pairs(savedByApp) do
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local app = hs.application.get(savedEntries[1].bundleID) or hs.application.get(appName)
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if app then
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local physicalWins = {}
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for _, w in ipairs(app:allWindows()) do
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if w:isVisible() and w:frame().w > 0 then table.insert(physicalWins, w) end
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end
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table.sort(physicalWins, function(a, b)
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local af, bf = a:frame(), b:frame()
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if af.y == bf.y then return af.x < bf.x end
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return af.y < bf.y
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end)
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for i, winData in ipairs(savedEntries) do
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local win = physicalWins[i]
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if win then
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if win:isMinimized() then win:unminimize() end
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local x, y, w, h = winData.x, winData.y, winData.w, winData.h
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local isStubborn = stubbornAppsList[appName] or (app:path() or ""):find("Electron")
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local function moveAction()
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if isStubborn then
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local safeTitle = win:title():gsub('"', '\\"')
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local winTarget = (appName == "Gemini") and "window 1" or string.format('first window whose name is "%s"', safeTitle)
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local script = string.format([[
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tell application "System Events" to tell (first process whose unix id is %d)
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try
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set targetWin to %s
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set position of targetWin to {%d, %d}
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set size of targetWin to {%d, %d}
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end try
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end tell
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]], app:pid(), winTarget, x, y, w, h)
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hs.applescript.applescript(script)
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else
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win:setFrame({x=x, y=y, w=w, h=h}, 0)
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end
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end
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moveAction()
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hs.timer.doAfter(0.5, moveAction)
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hs.timer.doAfter(1.5, moveAction)
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end
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end
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end
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end
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hs.alert.show("Restored: " .. layoutName, 1.5)
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end
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if launchedAny then
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hs.alert.show("Syncing Apps...", 3)
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hs.timer.doAfter(4.5, moveWindows)
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else
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moveWindows()
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end
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end
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-- ==========================================
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-- HOTKEY & MENU MANAGEMENT
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-- ==========================================
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function selector.rebindLayoutKeys()
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-- Only rebind when called explicitly (on file changes)
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for _, hk in pairs(selector.layoutHotkeys) do hk:delete() end
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selector.layoutHotkeys = {}
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local files = getLayoutFiles()
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for i, file in ipairs(files) do
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if i > 9 then break end
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local path = selector.storageDir .. file
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local label = file:gsub("%.json$", "")
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selector.layoutHotkeys[i] = hs.hotkey.bind({"ctrl", "alt", "cmd"}, tostring(i), function() executeRestore(path, label) end)
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end
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print("LayoutSelector: Dynamic Hotkeys Rebuilt")
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end
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selector.barItem = hs.menubar.new()
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function selector.refreshMenu()
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-- Guard against title-looping
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local icon = #hs.screen.allScreens() > 1 and "🖥️" or "💻"
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if selector.barItem:title() ~= icon then selector.barItem:setTitle(icon) end
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local menuTable = {
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{ title = "📸 Save New Layout... (⇧⌃⌥⌘S)", fn = function() hs.eventtap.keyStroke({"shift", "ctrl", "alt", "cmd"}, "S") end },
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{ title = "-" }
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}
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local files = getLayoutFiles()
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local boldStyle = { font = { name = ".AppleSystemUIFontBold", size = 13 } }
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for i, file in ipairs(files) do
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local path, label = selector.storageDir .. file, file:gsub("%.json$", "")
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local data = hs.json.read(path)
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local layoutSubmenu = {}
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-- Logic to determine visual cue icon
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local mainIcon = ""
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if data and data.mode == "Docked" then mainIcon = "🖥️ " elseif data and data.mode == "Laptop" then mainIcon = "💻 " end
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table.insert(layoutSubmenu, {
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title = hs.styledtext.new("🚀 Restore Layout", boldStyle),
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fn = function() executeRestore(path, label) end
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})
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table.insert(layoutSubmenu, { title = "-" })
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if data then
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local modeStr = (data.mode == "Docked") and "🖥️ Docked (".. (data.screenCount or "?") .." Screens)" or "💻 Laptop Mode"
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table.insert(layoutSubmenu, { title = modeStr, disabled = true })
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table.insert(layoutSubmenu, { title = "📅 Saved: " .. (data.saveTime or "Unknown"), disabled = true })
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if data.windows then
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local seen, names = {}, {}
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for _, w in ipairs(data.windows) do
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if not seen[w.appName] then
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table.insert(names, w.appName .. ", ")
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seen[w.appName] = true
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end
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end
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local appString = table.concat(names):gsub(", $", "")
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for _, line in ipairs(wrapText(appString, 45)) do table.insert(layoutSubmenu, { title = line, disabled = true }) end
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end
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end
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table.insert(layoutSubmenu, { title = "-" })
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table.insert(layoutSubmenu, {
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title = "🔄 Update " .. label,
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fn = function()
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hs.json.write(captureCurrentLayout(), path, true, true)
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selector.refreshMenu()
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hs.alert.show("Updated: " .. label)
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end
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})
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table.insert(layoutSubmenu, { title = "✏️ Rename", fn = function()
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local _, newName = hs.dialog.textPrompt("Rename Layout", "Enter new name for " .. label .. ":", label, "Rename", "Cancel")
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if newName and newName ~= "" and newName ~= label then
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local newPath = selector.storageDir .. newName .. ".json"
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os.rename(path, newPath)
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selector.rebindLayoutKeys()
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selector.refreshMenu()
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end
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end })
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table.insert(layoutSubmenu, { title = "🗑️ Delete", fn = function()
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if hs.dialog.blockAlert("Delete", "Delete "..label.."?", "Delete", "Cancel", "critical") == "Delete" then
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os.remove(path)
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selector.rebindLayoutKeys()
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selector.refreshMenu()
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end
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end })
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table.insert(menuTable, {
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title = hs.styledtext.new(mainIcon .. "Layout: " .. label .. (i<=9 and " (⌃⌥⌘"..i..")" or ""), boldStyle),
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menu = layoutSubmenu
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})
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end
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selector.barItem:setMenu(menuTable)
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end
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-- ==========================================
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-- INITIALIZATION
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-- ==========================================
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-- Static Save Hotkey (Defined once)
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selector.staticHotkeys["save"] = hs.hotkey.bind({"shift", "ctrl", "alt", "cmd"}, "S", function()
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local _, name = hs.dialog.textPrompt("New Layout", "Enter name:", "", "Save", "Cancel")
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if name and name ~= "" then
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hs.json.write(captureCurrentLayout(), selector.storageDir .. name .. ".json", true, true)
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selector.rebindLayoutKeys() -- Rebuild keys only when file added
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selector.refreshMenu()
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end
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end)
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-- Screen watcher only refreshes the VISUAL menu, not the keys
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selector.screenWatcher = hs.screen.watcher.new(function()
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hs.timer.doAfter(2, selector.refreshMenu)
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end):start()
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selector.rebindLayoutKeys() -- Run once at load
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selector.refreshMenu() -- Run once at load
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return selector |