202 lines
7.8 KiB
Lua
202 lines
7.8 KiB
Lua
local obj = {}
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local json = require("hs.json")
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local styledtext = require("hs.styledtext")
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-- ==========================================
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-- CONFIGURATION
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-- ==========================================
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obj.layoutFile = os.getenv("HOME") .. "/.hammerspoon/saved_layout.json"
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obj.saveInterval = 300
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obj.isRescued = false
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obj.isTransitioning = false
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obj.lastScreenCount = #hs.screen.allScreens()
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obj.lastSavedTime = "Never"
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local stubbornAppsList = {
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["Gemini"] = true, ["AFFiNE"] = true, ["Terminal"] = true,
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["System Settings"] = true, ["Hammerspoon"] = true
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}
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local ignoreListItems = {
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["TheBoringNotch"] = true, ["Control Center"] = true, ["Notification Center"] = true,
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["Dock"] = true, ["BetterDisplay"] = true, ["Stats"] = true, ["DockDoor"] = true
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}
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-- ==========================================
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-- INTERNAL UTILITIES
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-- ==========================================
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local function wrapText(text, limit)
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local lines = {}
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local currentLine = ""
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for word in text:gmatch("%S+") do
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if #currentLine + #word >= limit then
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table.insert(lines, currentLine)
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currentLine = " " .. word
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else
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currentLine = currentLine == "" and " ↳ " .. word or currentLine .. " " .. word
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end
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end
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table.insert(lines, currentLine)
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return lines
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end
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-- ==========================================
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-- CORE LOGIC
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-- ==========================================
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function obj.saveLayout(silent)
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if hs.caffeinate.get("displayIdle") or obj.isTransitioning or #hs.screen.allScreens() ~= obj.lastScreenCount then
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return
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end
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local screens = hs.screen.allScreens()
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local layout = {
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saveTime = os.date("%H:%M:%S"),
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screenCount = #screens,
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windows = {}
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}
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for _, win in ipairs(hs.window.allWindows()) do
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local app = win:application()
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local screen = win:screen()
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if app and screen and win:isVisible() and win:frame().w > 0 then
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local appName = app:name() or ""
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if not (ignoreListItems[appName] or appName:find("TheBoringNotch")) then
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table.insert(layout.windows, {
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appName = appName,
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bundleID = app:bundleID(),
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winTitle = win:title(),
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screenName = screen:name(),
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x = math.floor(win:frame().x),
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y = math.floor(win:frame().y),
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w = math.floor(win:frame().w),
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h = math.floor(win:frame().h)
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})
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end
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end
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end
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hs.json.write(layout, obj.layoutFile, true, true)
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obj.lastSavedTime = layout.saveTime
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if not silent then hs.alert.show("Layout Saved", 1.5) end
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end
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function obj.restoreLayout()
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local data = hs.json.read(obj.layoutFile)
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if not data then return end
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obj.isRescued = false
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local appWindowTracker = {}
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for _, winData in ipairs(data.windows or {}) do
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local app = hs.application.get(winData.bundleID) or hs.application.get(winData.appName)
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if app then
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local appName = app:name()
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appWindowTracker[appName] = appWindowTracker[appName] or 1
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local validWins = {}
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for _, w in ipairs(app:allWindows()) do if w:isVisible() then table.insert(validWins, w) end end
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local win = validWins[appWindowTracker[appName]]
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if win then
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if win:isMinimized() then win:unminimize() end
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local x, y, w, h = winData.x, winData.y, winData.w, winData.h
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local isStubborn = stubbornAppsList[appName] or (app:path() or ""):find("Electron")
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local function moveAction()
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if isStubborn then
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local winTarget = (appName == "Gemini") and "window 1" or string.format('first window whose name is "%s"', win:title():gsub('"', '\\"'))
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local script = string.format([[
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tell application "System Events" to tell (first process whose unix id is %d)
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try
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set targetWin to %s
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set position of targetWin to {%d, %d}
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set size of targetWin to {%d, %d}
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end try
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end tell
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]], app:pid(), winTarget, x, y, w, h)
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hs.applescript.applescript(script)
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else
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win:setFrame({x=x, y=y, w=w, h=h}, 0)
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end
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end
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moveAction()
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hs.timer.doAfter(0.5, moveAction)
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hs.timer.doAfter(1.5, moveAction)
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appWindowTracker[appName] = appWindowTracker[appName] + 1
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end
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end
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end
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hs.alert.show("Layout Restored", 1.5)
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end
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function obj.rescueWindowsToLaptop()
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local primary = hs.screen.primaryScreen()
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for _, win in ipairs(hs.window.allWindows()) do
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if win:isVisible() then win:moveToScreen(primary, false, true) end
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end
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obj.isRescued = true
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hs.alert.show("Rescued to Laptop", 1.5)
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end
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-- ==========================================
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-- MENUBAR & TIMERS
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-- ==========================================
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local saveCountdown = obj.saveInterval
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local timerMenu = hs.menubar.new()
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function updateMenu()
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if timerMenu then
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local screens = hs.screen.allScreens()
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local minutes, seconds = math.floor(saveCountdown / 60), saveCountdown % 60
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timerMenu:setTitle(string.format("💠 %d:%02d", minutes, seconds))
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local data = hs.json.read(obj.layoutFile)
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local menuTable = {
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{ title = "📅 Last Saved: " .. (obj.lastSavedTime or "Never"), disabled = true },
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{ title = ((#screens > 1) and "🖥️ Docked" or "💻 Laptop") .. " (" .. #screens .. " Screens)", disabled = true },
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{ title = "-" },
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{ title = "📸 Save Layout (⇧⌘W)", fn = function() obj.saveLayout(false); saveCountdown = obj.saveInterval end },
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{ title = "🔄 Restore Layout (⇧⌘R)", fn = obj.restoreLayout },
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{ title = "🚀 Rescue Windows (Bring to Laptop) (⇧⌘⌃L)", fn = obj.rescueWindowsToLaptop },
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{ title = "-" },
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{ title = "📦 Saved Apps:", disabled = true }
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}
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if data and data.windows then
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local seen, names = {}, {}
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for _, w in ipairs(data.windows) do if not seen[w.appName] then table.insert(names, w.appName .. ", "); seen[w.appName] = true end end
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for _, line in ipairs(wrapText(table.concat(names):gsub(", $", ""), 45)) do table.insert(menuTable, { title = line, disabled = true }) end
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end
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timerMenu:setMenu(menuTable)
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end
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end
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-- ==========================================
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-- WATCHERS & HOTKEYS
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-- ==========================================
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hs.hotkey.bind({"shift", "cmd"}, "W", function() obj.saveLayout(false); saveCountdown = obj.saveInterval end)
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hs.hotkey.bind({"shift", "cmd"}, "R", obj.restoreLayout)
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hs.hotkey.bind({"shift", "cmd", "ctrl"}, "L", obj.rescueWindowsToLaptop)
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obj.screenWatcher = hs.screen.watcher.new(function()
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obj.isTransitioning = true
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hs.timer.doAfter(30, function()
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obj.lastScreenCount = #hs.screen.allScreens()
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obj.isTransitioning = false
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if obj.lastScreenCount > 1 then obj.restoreLayout() else obj.rescueWindowsToLaptop() end
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updateMenu()
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end)
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end):start()
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obj.autoSaveTimer = hs.timer.doEvery(obj.saveInterval, function() obj.saveLayout(true); saveCountdown = obj.saveInterval end)
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obj.clockTimer = hs.timer.doEvery(1, function()
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saveCountdown = saveCountdown - 1
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if saveCountdown < 0 then saveCountdown = obj.saveInterval end
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updateMenu()
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end)
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updateMenu()
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return obj |